LiquidGlass QML Type
A liquid glass refraction shader effect. More...
| Import Statement: | import FluentUI.Controls 1.0 |
Properties
- cached : bool
- distortion : real
- refraction : real
- source : Item
Detailed Description
LiquidGlass applies a dynamic refraction and distortion effect to visual content, simulating the appearance of looking through a liquid or glass surface. The refraction and distortion parameters control the visual characteristics of the effect.
Usage Example
import QtQuick import FluentUI.Controls Rectangle { width: 200 height: 200 color: "blue" layer.enabled: true layer.effect: LiquidGlass { refraction: 0.5 distortion: 0.3 } }
Property Documentation
cached : bool
Whether the shader output should be cached. When true, the effect is rendered once and cached, improving performance at the cost of memory.
distortion : real
The distortion amount of the liquid glass effect. Controls the visual warping and noise applied to the source content.
refraction : real
The refraction intensity of the liquid glass effect. Controls how much the underlying content appears bent or displaced.
source : Item
The source Item that the liquid glass effect is applied to.